Clap-Controlled Lights That You Can Actually Use
DESCRIPTION

This is a lighting system controlled by two claps. It looks for a clap and repeats the program in loop(). I used four super bright LEDs, an Arduino Micro (any will work), and a sound sensor. Just clap twice to turn on and off.

Bright LEDs: https://www.amazon.com/gp/product/B07MQJKY73/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1

Arduino Micro:

https://store.arduino.cc/usa/arduino-micro

Sound Sensor:

https://www.sparkfun.com/products/12642

Description:

Description:

This is a lighting system controlled by two claps. It looks for a clap and repeats the program in loop(). I used four super bright LEDs, an Arduino Micro (any will work), and a sound sensor. Just clap twice to turn on and off.

Bright LEDs: https://www.amazon.com/gp/product/B07MQJKY73/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1

Arduino Micro:

https://store.arduino.cc/usa/arduino-micro

Sound Sensor:

https://www.sparkfun.com/products/12642

Description:

ClapLightC/C++
/*
* GND → GND
 * VCC → 5V
 * Gate → Pin 4
 * Envelope → A0
 * 
 * LED → 7
 * LED → 9
 */
int LED0 = 7;
int firstClap;
int LED1 = 9;

#define PIN_GATE_IN 4
#define IRQ_GATE_IN  0
#define PIN_LED_OUT 13
#define PIN_ANALOG_IN A0

// if true, the LED is on
// if false, then LED is off
bool state = false;

// when the last clapped happened
unsigned long lastClapTime;

// soundISR()
// This function is installed as an interrupt service routine for the pin
// change interrupt.  When digital input 2 changes state, this routine
// is called.
// It queries the state of that pin, and sets the onboard LED to reflect that
// pin's state.
void soundISR()
{
  int pin_val;

  pin_val = digitalRead(PIN_GATE_IN);
  digitalWrite(PIN_LED_OUT, pin_val);
}

void setup()
{
  Serial.begin(9600);

  //  Configure LED pin as output
  pinMode(PIN_LED_OUT, OUTPUT);

  // configure input to interrupt
  pinMode(PIN_GATE_IN, INPUT);
  attachInterrupt(IRQ_GATE_IN, soundISR, CHANGE);


  pinMode(3, OUTPUT);
  digitalWrite(3, LOW);
  
  pinMode(LED0, OUTPUT);
  pinMode(LED1, OUTPUT);

  // when we start, LED is off
  state = false;
  lastClapTime = 0;

  digitalWrite(LED0, LOW);
  digitalWrite(LED1, LOW);
}

//
// This function returns true if person has clapped
// else it returns false.
//
bool isClapped(int sound) {
  if (sound > 121) {
    return true;
  }
  return false;
}

void toggleState() {
  if (state == true) {
    state = false;
    digitalWrite(LED0, LOW);
    digitalWrite(LED1, LOW);
  } else {
    state = true;
    digitalWrite(LED0, HIGH);
    digitalWrite(LED1, HIGH);
  }
}


void loop() {  
  int sound = analogRead(PIN_ANALOG_IN);

  unsigned long now = millis();
  if (isClapped(sound)) {
    delay(200);
    
    // check if the two previos claps were within 1 second of one another 
    if (lastClapTime + 1000 > now) {
      Serial.println("Now: " + String(now) + " LastClappedTime: " +  String(lastClapTime) + " Toggling");
      toggleState();
      lastClapTime = 0;
      delay(1000);
    } else {
      Serial.println("Now: " + String(now) + " LastClappedTime: " +  String(lastClapTime));
      lastClapTime = now;
    }
  }
}

Description:

claplight_XEJHAtkVr1.png
Claplight xejhatkvr1


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